Creative Prepress & Print Finishing Designer for Displate Limited Editions
On-siteMarki, PolandFull-timePosted 16 days ago
About the role
Core responsibilities
Prepare other artists' artwork for print - file setup, color, resolution, bleed, separations, and everything else the printer needs.
Design and apply print finishes on top of existing artwork: selective gloss and varnish, metallic and holographic under-prints, textures, glow-in-the-dark layers.
Retouch and refine small details - clean-ups, edge work, missing detail, contrast and color corrections, the small fixes that make an image work on metal.
Prepare and evaluate print samples, then iterate - adjust the file, print again, compare, repeat until it's approved.
Work daily with Print Technicians on the production floor - compare results against the file, diagnose why a sample came out the way it did, and agree on what to change.
Keep production files, naming, and documentation in order.
Support R&D and Production trials of new finishes, substrates and effects.
Areas of responsibility
Prepress & artwork preparation
Take incoming artwork from artists, licensors and in-house creators to a production-ready state.
Manage color, resolution, bleed and trim, overprint, and separations across our formats and substrates.
Spot early when artwork won't hold up on metal, and propose fixes.
Finishes & creative detail
Design the finish layer for Limited Edition (LE), Ultra Limited Edition (ULE), Textra and Shards releases.
Build the masks, channels, and effect layers that drive selective gloss, metallic and holographic under-prints, textures, and glow layers.
Refine detail inside the existing artwork so the finish has something to sit on, while keeping the artist's intent intact.
Samples & collaboration with the floor
Plan, prepare, and assess print samples, and decide what to change and why.
Work side by side with Print Technicians, R&D, and the production team through every iteration.
Build up real know-how of what our machines and materials can and can't do, and feed it back into how we design.
Production files & documentation
Maintain clean, consistently named, reproducible production files.
Document finishes and settings so a release can be repeated exactly.
Keep the Design Studio's shared standards in good shape as the product line grows.
❌ What Is Not Part Of The Responsibilities
Creating artwork or illustrations from scratch — the art comes from our artists, licensors and partners.
Designing digital products, interfaces, websites or apps — this is not a UX or product design role.
Branding, advertising or campaign design.
Working in Figma or other digital product design tools.
Choosing which artworks or licenses become Limited Editions.
📍 Where you'll work
This is an on-site role, every working day, at our factory site: Okólna 45c, Marki.
It isn't remote or hybrid. The printers, materials, samples, and technicians are all here. This is hands-on work with physical objects, and being next to them is most of the point.
Public transport to Okólna 45c is limited, so check your commute before you apply. Most of the team drives or carpools.